Describe it. It draws it. You edit it.
Type a sentence — "two-bedroom apartment, 95 m², kitchen facing the garden" — and Archiagent draws a real 2D floor plan. Walls to scale, doors with swing arcs, windows, live dimensions. Then you change it with AI, not with a mouse.
Most "AI floor plan" tools hand you an image. Archiagent hands you geometry — every wall is an object with a length, every door has a hinge side, every room has an area. That is the difference between something you can look at and something you can build from.
Real metric geometry. Wall thickness, room areas and overall dimensions update the moment anything moves.
9 door types and 10 window types, each with a hinge side and a swing arc drawn in red so blocked space is obvious.
Chained dimensions on both axes, in metres, exactly where a drafter would put them.
Every room is named and measured, so the plan reads correctly to a client, a builder, or a permit office.
This is the part that makes it a floor plan editor and not a floor plan lottery. You keep the drawing and change one thing at a time — the agent re-runs its checks after every edit.
Every edit is a real operation on the model, not a re-generation. Your plan does not get redrawn from scratch and lose what you liked.
Rooms, rough area, orientation, anything you care about. Plain sentences — no CAD vocabulary required.
Outer walls first, then partitions, then openings. You watch the plan appear line by line with dimensions attached.
A mandatory 2D pass checks door swings, walkway widths and furniture clearances before anything is called done.
Refine in plain language. When the plan is right, the same model becomes a walkable 3D scene and an 8K render.
Get ten scaled options in the time one concept sketch used to take, then take the one that works into your own workflow.
Start from an accurate shell, furnish it against real clearances, and show the client a render the same afternoon.
Turn a listing description into a clean 2D plan buyers can actually read, then a 3D walkthrough for the listing page.
Test a wall removal or a kitchen relocation before you ask anyone for a quote — in metres, not in guesses.
Yes. Archiagent works on metric geometry rather than pixels — it places walls at real lengths, gives every door a hinge side and a swing arc, and attaches dimension lines as it goes. The output is a drawing you can measure, not an image that merely looks like a plan.
You describe the change in a sentence — "move the kitchen wall 60 cm left", "add a bathroom off the hallway", "make the bedroom bigger". Archiagent applies that as an operation on the existing model and re-runs its clearance checks, so the rest of your plan stays exactly as it was.
Yes. You can open Luw.ai Studio in the browser and draw a plan without installing anything. Heavier work — high-resolution renders and larger projects — sits on the paid plans.
After every furnishing pass it runs a 2D blueprint check: nothing may sit inside a door swing, walkways must keep their minimum width, and each fixture must hold its required clearance. Violations are drawn in red on the plan rather than hidden in a log.
Yes — it is the same model throughout. Once the plan is right you switch to a walkable 3D scene at 1.6 m eye height, and from any view the render pipeline produces a photo-real or stylized image up to 8K.
No. The whole interface is plain language plus a canvas. If you can describe the space to a builder, you can describe it to Archiagent — and the drawing that comes back follows normal architectural conventions.
Plans and 3D scenes export from Luw.ai Studio for downstream use, and renders come out as high-resolution images. The current export list lives in the Studio help centre, which is kept up to date as formats are added.
You can brief the agent in everyday language in many languages, including English, Turkish and Italian. Drawings use the metric system throughout.
Open Luw.ai Studio, type one sentence, and watch a scaled 2D plan appear.